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Gameplay Animation Director - BGE2 - M/F/NB

Ubisoft · Montpellier (34) · CDI

Publiée le 3 mars 2026

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and

memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more.

We believe diverse perspectives help both players and teams thrive. If you’re passionate

about innovation and pushing entertainment boundaries, join our journey and help us create

the unknown!

Job Description

Beyond Good & Evil 2 is an action-adventure open world game set in a captivating space opera universe and the direct prequel to the 2003 cult classic. Based on a breakthrough technology driven by the proprietary Voyager engine, Beyond Good & Evil 2 aims to offer a seamless experience of exploration and space piracy across a solar system full of exotic locations, colorful characters and mysteries to uncover, solo or with friends. So, if you are ready for an adventure like no other, come join forces with us to build System 3!

We are looking for our future Gameplay Animation Director who will define and embody the project’s gameplay animation vision.

What you will do

You will work in collaboration with Creative Director Fawzi Mesmar and the other project directors.

You will contribute to both vision and production.

ResponsibilitiesVision & Artistic Direction

You set the course.

You are the guarantor of consistency between animation and player experience.

Production & Quality

You ensure excellence.

Every animation must serve the game.

Leadership & Collaboration

You build a culture.

You create a demanding and ambitious environment.

Documentation & Communication

Qualifications

What we are looking for

You have significant experience in 3D animation in the video game industry.

You have already led gameplay animation… or you are ready to step into this role.

Ideally:

Key skills for this roleTechnical expertise

Why is this important?

Because you will need to make artistic decisions that work within a proprietary engine.

Creative sense

What will make you successful

And above all: you want to leave your mark on a project.

Your onboarding

From day one:

Send us your portfolio.

Show us what makes you unique.

Additional Information

Additional information:

Contract type: Permanent

Location: Montpellier

Start date: You can join the team as soon as possible

As this role is central to creative decisions and daily interactions with the teams, on-site presence is essential.

Recruitment process:

Our recruitment process

Finally, if the initial steps are successful, we will invite you to our Studio.

The goal? Immerse you in the studio atmosphere, feel the mood, meet the teams… and most importantly, get hands-on with the game and test it.

A technical test may be scheduled to better understand your way of working and your technical sensitivity.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Compétences

Voir l'offre d'origine et postuler · Source : site carrières de Ubisoft